ENDA Episode 104→ The time when ENDA shares the importance of being part of a team (Part 1)
In reality, every shot lives inside a pipeline of specialists.
“When everyone owns their piece of the puzzle and lifts each other up, the final image always shines brighter.”
We often picture VFX artists as lone wolves: single-handedly crushing shots from start to finish, straight to the client. That stereotype holds for some freelancers, but even then, collaboration is everywhere beneath the surface.
In reality, every shot lives inside a pipeline of specialists.
A tweak to a 3D model’s geometry?The UVs and textures could be send back to square one.
An update in the animation of a CG character? It could set back the progress made in the Grooming and Clothing Department.
A change in an FX simulation? The comp department would have to whip up simulation fixes from scratch or even create a new setup.
Your work impacts theirs, theirs impacts yours, and somewhere in the middle sits the client’s evolving notes.
Even within compositing, you’re not an island. Leads and supervisors steer the ship, seniors tackle flagship shots, middles bridge the gap, and juniors handle tasks that level them up. More often than not, you’ll open another artist’s Nuke script to match a similar shot or to make last-minute changes requested by the client.
All of this boils down to one truth: you’re part of a team. And as the phrase at the beginning, we are part of a puzzle that completes a full image.
And being a great teammate means staying curious, asking the right questions, matching the studio’s pace, and never losing the hunger to learn from the colleagues around you.
And I know, it seems very general, but let me explain these... in future episodes.
Soon, we’ll break down what “being a team player” really looks like in day-to-day VFX life.
The journey continues…
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