ENDA Episode 99→ The time when ENDA faces a Screen Burn-in (Part 4)
Suddenly, the screen’s glow and crackle dance across the mic like they belonged there all along.
With our tracking locked and new graphics in place, it was time to layer on the glitches and restore reflections, but let’s break it down step by step.
To keep the digital artifacts feeling organic, I isolated each glitch per element on the screen. That way, I can randomize timing and distortion per element (text, waveform, prompt bar) without feeling like the glitch is a tracking error.
Next, the mic reflection. Rather than faking it flat, I built a simple 3D setup in Nuke: projecting the burn-in footage onto a curved cylinder and cube that mimics the mic’s shape in the clean plate’s hero frame. Then came the roto: isolating the mic as a whole element and then the mic’s plastic surface, so I can create an alpha for the reflections.
Suddenly, the screen’s glow and crackle dance across the mic like they belonged there all along.
Check out the breakdown below, you’ll see how the clean plate microphone is separated from the reflections pass, to be later blend with the roto pass to recover as much as possible from the original plate.
What’s next on the list?
➡️ Dial up the glitch randomness so the effect feels more organic.
➡️ Constrain reflections strictly to the mic’s plastic.
➡️ Lock the flicker’s chroma so the screen color never drifts from the original plate
The road ahead still has plenty of turns, but each challenge we conquer brings us closer to an extraordinary result.
So… stay tuned!
The journey continues…
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