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ENDA Episode 186→ The time when ENDA tells a little secret called: Retiming (Part 1) 1 min read
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ENDA Episode 186→ The time when ENDA tells a little secret called: Retiming (Part 1)

For everyone else, retiming is simply the act of changing the original duration of footage, either by increasing or decreasing its speed.

By Gonzalo Castaneda
ENDA Episode 186→ The time when ENDA tells a little secret called: Retiming (Part 1) Post image

I know, I know… this sounds extremely basic, but you’d be surprised how much you can learn from it.

The concept of retiming may already be familiar to people who aren’t even compositors: editors, post-producers, animators, and so on. For everyone else, retiming is simply the act of changing the original duration of footage, either by increasing or decreasing its speed.

Compositing is no stranger to this, which is why Nuke has its own Retime node that lets us handle this quite easily.

In the video below, you can see how straightforward the controls are: one slider to set the speed, and even a checkbox to reverse the clip.

Interestingly, we can also see how the shutter slider can make the acceleration look more fluid when it’s turned down to zero.

We could stop there and call it a day, and we’d be wrong on all counts.

The truth is, the Retime node won’t always give us the best result for production-level work. That’s why we have another, far more useful node for high-quality retiming.

But that will be for a future episode.

The journey continues…

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