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ENDA Episode 172→ The time when ENDA tells a little secret called: Fractal Blur (Part 2) 1 min read
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ENDA Episode 172→ The time when ENDA tells a little secret called: Fractal Blur (Part 2)

These are the kinds of details that can make all the difference when someone reviews your reel or considers you for freelance work or a studio position.

By Gonzalo Castaneda
ENDA Episode 172→ The time when ENDA tells a little secret called: Fractal Blur (Part 2) Post image

In a previous episode, I mentioned that I would show how Fractal Blur can be a game-changer in a paint-out shot, and that day has arrived.

In the video below, you can see how the patch on the shoulder is already giving decent results without Fractal Blur. But once you look at it up close, you start to notice problems along the edges.

And I know what you might be thinking:

“No one is going to zoom in that much.”

The answer?

Your VFX Supervisor, a picky client… and the audience in a cinema.

Because yes, we need to start thinking about our shots as if they were going to be projected on a big screen. Only then will our work begin to reach the level of detail we truly aspire to.

By applying Fractal Blur, the blending problem is resolved, and now, even when we zoom in, the edges hold up beautifully.

These are the kinds of details that can make all the difference when someone reviews your reel or considers you for freelance work or a studio position.

But… is that all Fractal Blur can do?

Maybe yes, maybe not. The answer might be waiting in a future episode.

The journey continues...

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For obtaining Fractal Blur, you can go to Richard Frazer's page: https://richardfrazer.com/tools-tutorials/fractal-blur-for-nuke/

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