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ENDA Episode 145→ The time when ENDA gets in a bullet fight with John Wick (Part 1) 1 min read
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ENDA Episode 145→ The time when ENDA gets in a bullet fight with John Wick (Part 1)

But that’s the beauty (and pain) of comp: it pushes both your creative and technical limits.

By Gonzalo Castaneda
ENDA Episode 145→ The time when ENDA gets in a bullet fight with John Wick (Part 1) Post image

I know, I know… let me explain, please.

ENDA was just minding his business, tackling his current projects, trying not to get tangled in more chaos…

Only to end up caught in the middle of a John Wick-level bullet fight.

And if I want to make it out alive, there’s only one rule: comp those muzzle flashes right.

Otherwise, I’m not getting out of this lair.

So here’s the list of tasks ahead:

🔹 Identify the hero frames where the gunfire happens.

🔹 Add interactive lighting, not just on the shooter, but on the one getting shot (close-quarters combat makes this crucial).

🔹 Comp gun smoke elements convincingly.

🔹 Add shell case drops for every bullet fired.

🔹 Create spark hits where bullets strike the foe’s armor.

🔹 Paint out any practical muzzle flashes in the plate so they don’t interfere with the new ones.

🔹 And of course... paint out the cameramen!

A lot of work for something that looks so simple on screen: just a guy firing a gun.

But that’s the beauty (and pain) of comp: it pushes both your creative and technical limits.

And hey, there’s no better motivation than trying to survive a gunfight.

So… stay tuned.

The journey continues…

#ENDA #TrainingArc #Breakdown #MuzzleFires #JohnWick4

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