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ENDA Episode 128→ The time when ENDA figured out how to comp for the first time (Part 1) 1 min read
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ENDA Episode 128→ The time when ENDA figured out how to comp for the first time (Part 1)

I wrestled with Mocha Pro day after day, adjusting splines, retweaking solve parameters, re-watching lecture notes, but it all slipped and slid. Frustration piled up faster than tracked points.

By Gonzalo Castaneda
ENDA Episode 128→ The time when ENDA figured out how to comp for the first time (Part 1) Post image

Back in Episode 01, I showed you how I went full 360° with my very first comp program. But I’ve never told you when ENDA began to think like a compositor.

It all started in my first Post-Production course. Our matchmove assignment wasn’t a tidy tutorial exercise; it was a screen-replace project that demanded original solutions:

🎞 A camera pushed toward a TV bolted to the wall, shifting perspective as it tracked in.

Our instructor was refreshingly unconventional: “No copy-and-paste tutorials here.” Instead, he handed us plates that forced us to invent fixes. Meaning a total nightmare for anyone fresh off live shoots and more eager to edit than comp.

I wrestled with Mocha Pro day after day, adjusting splines, retweaking solve parameters, re-watching lecture notes, but it all slipped and slid. Frustration piled up faster than tracked points.

Then something clicked: a new way of thinking that helped me fix both shots. That revelation flipped a switch in my brain and set me on the path to thinking like a true compositor.

But that new mindset? That’s for another episode.

The journey continues…

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