ENDA Episode 117→ The time when ENDA faces a Screen Burn-in (Part 6)
At first glance, frames and lenses might look deceptively simple, but as soon as the screen content flickers, every highlight and reflection in those glasses must dance in lockstep.
Last time, we peeled back the layers on mic reconstruction. Today, it’s all about the glasses, another “small” piece with surprisingly big demands.
At first glance, frames and lenses might look deceptively simple, but as soon as the screen content flickers, every highlight and reflection in those glasses must dance in lockstep. You can’t simply copy-paste a frozen frame; the wear-and-tear of real light snapping across curved glass needs to live on.
Here’s how we tackled it:
1️⃣ Clean-plate the glasses
Pick a hero frame, paint out the reflections so we start from a blank, reflection-free canvas.
2️⃣ Rebuild reflections
Layer in new reflections driven by our burn-in flicker, matching intensity and hue so every tiny glint feels baked into the shot.
3️⃣ Track & warp
Track that clean-plate frame through the sequence, then use Gridwarp to maintain the natural curvature and perspective of each lens as the talent moves.
4️⃣ Roto & grain
Roto back key elements, especially those nose pads that had to stay visible, and reintroduce the original grain pattern so the new reflections integrate seamlessly.
Marvel at how those lenses now come alive, catching the same crackle and glow as the screen itself. It’s often the quiet heroes like the mic and these glasses that sell the illusion.
What’s next on our burn-in odyssey? Well… that’s a tale for another episode.
The journey continues…
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